Showing posts with label disease. Show all posts
Showing posts with label disease. Show all posts

Sunday, January 5, 2014

Waking up to the Undead

I had another Zombie filled night. It was by far not the worst one - I have seen things in the past that have both frightened me and driven me to tears. Last night was just hour after hour of gnawing fear.

I would like to thank those that appeared in my dream, for not dying. Last thing I like to have to deal with is people I care about turning into zombies. Jeff Johnson - though you might mock me in real life about my fear of zombies you were supportive and helped prepare against them. Though after putting a hatchet in your shin as a kid, and a titanium rod in your thigh as a teenager - the idea of extended bouts of running from the undead probably would not be very appealing.

I am not sure why, but I was an amusement park. People knew the undead horde was coming, some of them anyways, yet still they played on. The park itself seemed to have themed sections for a southwest "western" prairie with a mountainous area to walk in. There was a bayou area inexplicably next to the Polynesian area. And the winter area seemed nice - but was prone to avalanches that wiped people out.

I can't tell you what type of zombie attacked, or how many were taken out. After they first showed up I just kept waking myself up. Every time I tried closing my eyes to sleep they were there again. Sure - dream about zombies it is just a movie with a play and pause function. Try to dream about being super-powered, winning a major political race or a three- I guess I can stop there. You get the picture.

So, I got around two and a half hours of sleep. I am tired, and I have a wall to patch up today. Trip to a dinosaur show, the Science Museum and grocery shopping. Sounds like I will be pretty tired today.

Wednesday, October 23, 2013

Disneyland: Zombie Deathtrap

I am heading to Disneyland. My family and I LOVE Disney. It is not the perfect organization, but we know the in & outs of the parks and tend to enjoy the films. Wall-E is MY movie, not the kids. Hell, I enjoy picking apart the "Why Disney was horrible" lists. Believe it or not, a majority of the issues can be solved by better vacation planning and knowing what you are getting yourself into. That being said......

Disneyland is a Deathtrap in a Zombie attack. This is a pure ZBA zone. Tightly packed and ridiculously slow moving - humans are turned into cattle. How many times have I gotten stuck behind a slow moving pack of tourists blocking entire pathways (meant to allow 15 to 20 people walking side by side)? I can't count that high. Thankfully the other half and I are adept and intimidating these slow mover out of the way, and finding gaps large enough to pass through.

This reminds me to bring up a warning to said slow moving shamblers - In a zombie outbreak I just have to be faster than you are. Second note. I already am faster so enjoy the horde coming behind me.

I try not to be too paranoid about Zombies, but for anyone who has waited in line for the Rodger Rabbit Ride - understand the fear that dark shadow and strange noises can bring. That is one creepy kids ride. Typically Zombies based on disease will find that Amusement parks are probably some of the greatest places to strike. While they can't make a choice to go there more than any other - the combination of limited escape paths, crowded conditions, and screams and loud noises already being common create a disaster scenario. The crowd will take time to have the warning filter through. Even longer will be the tossing away of disbelief. Most won't believe it until the zombie horde reaches them. At that point - they don't have many options for escape.

Strangely enough, Two locations appear to be safer than the others - Tom Sawyer's Island (since it is surrounded by water) and Toontown - Since it has a full separating gate. Additionally, these are two of the further points from the entrance of the park, so they will have the longest warning of any point. Of the two locations - Toontown actually could survive awhile since there are basic refreshments available. However there are dozens of back-access points for Toontown - each one is a possible breach point for the horde of now undead vacationers massing at the gates. I would rate this one as having potential - but being much riskier.

Tom Sawyers Island, surrounded by a narrow moat, has a number of spots you can hide in, and if the Zombies are unable to swim (cross your fingers) you can make quick rush's for supplies at the Hungry Bear restaurant across the water. While you will get wet on the way there - Hungry Bear's is right on the water front, and is next door to the damn Canoe rental. Coming back with supplies is MUCH easier if you have a method to transport it. Brush up on your canoe skills prior to attempting this trip. Zombies may try to attack you in the water. Just pray they cannot.

However through all of this, I try to maintain my sanity. I will survive and continue to write this. As I walk the park I may just be spending my time calculating how fast I can get to Tom Sawyers Island - at least it is near my favorite Restaurants in the French Quarter. Thank god for that....

Wednesday, July 10, 2013

Terminal Defense Position: Vardo

Been awhile since I covered a Terminal Defense Position, but with the absurdity of the location I found on Google Maps yesterday just calls for one. The islands of Vardoya, or the town of Vardo, Norway.

Limited Approach
I guess this location should be called - "Not much farther North is possible" given its extreme location. This is probably a location that will be reserved for Norwegian and Swedish refugees of the Zombie take over of the world. It is seriously out of consideration for 95% of the global population. This pair of islands are actually just off the East Coast of one of Norway's most northern territories. Aside from a boat in the presumably rough waters of the Artic, the only other option to reach the island is a single tunnel. As far as proximity to humanity goes - this place will probably survive with its population intact. You probably even have some allies that can help you to survive. These people are pretty much all there is for miles (or Kilometers as they would say). That, and the Gulf Current keeps this place relatively mild, considering how far north this location is. In this regard - they score an easy 10/10.

Supplies
This one is a bit tricky. Vardo is beyond the Artic Tree line so you won't be growing any trees for fuel - it also puts building supplies at a premium. A survivor here would have to be careful that they didn't abuse their limited resources. An advantage this location has, is the proximity to the Norwegian Oil and Gas fields. While that means you will want to be careful when you go out exploring - it means that you should have a large supply of fuel to use to stay warm. In addition to the oil and gas fields - this is also a major fishery. If you don't like fish, you will soon learn to appreciate it because that is about all you will have to eat if the globe is overrun by zombies. While this location has some benefits for resources for food and fuel - it is a limited location in other major areas of necessity. 6.5/10

Available Skill Sets

This is a bit more limited than other locations - since this is not a major city, nor is it relatively close to an area filled with highly skilled labor. What this place does have is survival skills, and a ridiculously stubborn toughness that should probably be incredibly helpful in a fight. For goodness sake these people live above the Artic Tree Line! A "hot" day is in the 50's (F). That being said, while your stay will not be luxurious in any sense - you will survive, and eventually prosper. Hell - they actually have fortifications on the Island which could be useful in a pinch. 7/10

Overall Scored
This location scores well on in areas that determine true survival, but it is a really distant location. While there may not be many ZBA's nearby, anyone wanting to get here to this location could be facing some pretty extensive journeys through what would become "wild" lands with some of the harshest and most beautiful terrain the world has to offer. However, it is at the exact end of a highway that flows through the entire continent of Europe which helps with navigation and travel. Resupply will eventually need to occur for lumber and other supplies, but at least you will have a safe base to retreat to. This location gets a 30/40.


Wednesday, January 16, 2013

I really Hope Zombies Can't Swim

I really hope Zombies can't swim. Seriously. Do you know how difficult it would be to stop the undead hordes if Zombies could swim? Probably just a shade below impossible, and would seriously restrict locations people could call safe havens. This would of course rely on the fact that aquatic animals would not eat them, or their water logged flesh would soak up water and they would sink into the dark depths of the ocean. There, their decomposed forms would be crushed into a wet mass of undead mush.

As long as a location can be successfully cut off or easily monitored it can remain a safe location. Even if standing water is removed as a barrier, there still remains rushing water, mountains, fire and sheer cliffs. Each of these can create hazards that the undead would be heavily challenged by. I mean, if you could build near one, having a constant flow of magma from a volcano would be a pretty impressive barrier. Granted - being that close to a volcano may not be the best location for long term survival. Volcano's tend to be a tad bit temper-mental in even the best circumstances.

Part of the difficult in preparing a zombie free zone that one can live in comfortably is the basic idea that as Zombies have become more common in media - their myths have changed. Initially zombies only sought out brains - but after a decade or two their palates grew into a general hunger for human flesh. After their hunger changed, then they began to change into more fearsome beasts. Now they can run, climb and turn into relatively powerful monkey-like creatures to terrify humanity. I have to assume these myths changed because of the American culture itself. How could a zombification disease spread in a country that has more than one gun for every single man, woman and child within its borders? Making Zombies more powerful makes that possible.

However this expansion of the genre has its drawbacks. The original zombie idea was an embodiment of a slow progressing rot, a slow death through overwhelming odds. The fear of the slow inevitable end of your life as you are faced with your mortality from those that are already passed on. That is an incredibly different fear than "Holy crap that rage-beast is going to try and gnaw my limbs off".

One theory on the development of Fears is that for some people they are manifestations of other incremental problems in their life. these fears are the way that the mind takes a single object or theme and puts all those different pieces into a single larger one. While this doesn't work for all cases, with some analysis of what a fear entails a person can reasonably figure out why someone is afraid of something.

I am aware enough of my fear, and who I am as a person to understand a large portion of my fear of zombies, and how it is different from other fears. I can see the path my mind followed to create the fear, and why at this point in my life, this manifestations of my fear is so powerful for me. It warrants a close inspection from anyone with any level of fear, as to why and how that fear came to be a part of you. Like it or not, that fear probably has a good reason to be there.

Friday, December 28, 2012

Science of Zombies

Son of a B-. No, I won't swear at that level in the blog, but I sure as hell did say it out loud when I read and watched the video about the science that could create an actual zombie-like event. Located on Mashable, this article discusses the ability of a virus to meet the qualifications necessary to create a zombie horde.

You see, nature is a mean spirited destroyer of all things - just as much as she can create some amazing wonders. No one should ever forget that that same person who creates the awesome beauty of things like this image at right:








Also create terrible things like this:
That is an image of Hurricane Sandy from space as it envelopes a majority of the Eastern Seaboard. Like I said - Mother Nature is not all sunshine and honeybees. 

Imagine my displeasure to hear that she allows for viruses to take over human brain function. I don't think anyone can ignore the fact that Rabies is a disease that acts like this. It is a mean spirited bug intent on death and to spread itself to new victims. Why do you think Rabies causes aggressive behavior and salivation in animals? Aggression makes the animal use its main weapon - biting, and salivation is a method to spread itself - since Rabies is passed through fluids. 

It doesn't take much of a stretch to get to unending hunger and other loss of mental control. The video explains that all it takes is a virus specifically targeting those parts of the brain. The terrible part of it as well - is that the virus could easily enter via a sense of smell. The damn olfactory nerves lead directly to the part of the brain that handles these sorts of things. 

Damn Nature. Now I have to worry about things I may smell. This planet is flipping crazy!

Friday, December 14, 2012

Terminal Defense Position: The Channel Islands

Since my last entry discussed some of the concerns a Zombie-apocalypse survivor needs to keep in mind when selecting a location, I decide I should start picking some out that I think would make for interesting analyses. Lets face it, after playing a few rounds with the game "Plague Inc." almost anyone would want to find a nice secluded spot to live when the Zombies come. Or in this case - the vastly over-powered mutating sentient disease intent on wiping out humanity.

One can only hope that Plague Inc. gives me a free copy of the app for plugging them here (please? I need to scare myself more often?)

Anyways, my location for today's analysis is going to be the Channel Island off the California coast. Here is a map in case you are unsure where they are. that city in the top right corner of the Map is the Ventura/Oxnard region just outside of Los Angeles. This location will include the caveat that I have not spent any time on the islands - I have only looked longingly at them from the coast when I spend time in Ventura. This location speaks to me on a number of different wavelengths, so lets look at each of the areas of concern and how this location stacks up.

Limited Approach
These islands are nice in that they are close to shore, but out of range of most swimmers. The first small island is almost 20 miles off shore - I know I can't swim that far as of today. (Note to self, begin swimming training for endurance) The island each have few locations that you can just get onto the island - their coasts are rocky - this will help provide less area to patrol and keep possibly infected people off-shore under quarantine. Can't beat that. However - this place is within an hour travel of the metropolitan area of Los Angeles. The city proper has almost 3.9 million residents, and the Metro area is closing in on 20 million inhabitants making it one of the largest city centers on the planet. Score: 8/10

Length of Stay before Re-Supply
This one is tricky. If you have time to prep the location - which you cannot in this case because I guess people get angry if you modify a national park- these locations can be very long-term inhabitable. Fishing is ample around the islands, and there seems to be enough rain to keep the place green most of the year, however this island is along the dividing line of the California heat and the more common cooler rainier climate of the northern half of the state. With the right seed crops in addition to local wildlife, and a way to store large amounts of water, this island could be a great place to spend your time. Also, though you can't see it on the smaller map above - directly north of the eastern peninsula of the island are active oil derricks. That's right - you have a pre-tapped supply of oil - if you know how to not blow yourself up operating an oil derrick. Score: 10/10

Supplies
This location could be self-sustaining if properly managed - however a fair amount of technical expertise is needed. Who here can farm? How much needs to be planted to feed a single/multiple persons? Who can operate an oil derrick? Can you fish without a fancy pole or net? Also, the previous blog entry mentioned that whole "Tons and tons of explosives" that would be dropped to stop the advance of the Zombie horde. Does anyone reading this that the military would think twice about nuking an LA with Zombie Justin Beiber eating his fans? Hell. No. (a Google image search was too revolting to include here.) I wouldn't stop myself. So this location could be partly irradiated, and any supplied you would have tried scavenging while fighting off the millions of undead in LA will be a melted pile of slag. Your only hope is that the mountains shielded Ventura and Oxnard - lots of hippies with Solar panels, and marina's with nice boats. Score: 6/10

Available Skill Sets
This one will take some planning. Good news is that California has Rocket scientists - so no shortage of mad-scientist types can be found near the Channel Islands - they do Rocket testing there. Additionally, the Naval Engineers (Sea Bees) are located at the naval base at Point Mugu - on the south side of Oxnard. Make that another notch for very well armed construction and trade skills. In fact - if you can't make a pretty hospitable location work when you have both rockets scientists and a full armed construction force you are really going to have to reconsider your plan of action for the apocalypse.  Score: 11/10

Final Score
Because of the relative ease of sustaining this area, and the availability of both farm and technical skill sets, but its proximity to a major ZBA - I would give the Channel Islands a total score of 35/40. This location could sustain a group of people for an extended period of time, in relative ease with its moderate climate conditions, proximity to technical and physical resources and a more secure location than most people can find on land. Well done California, well done.




Tuesday, November 27, 2012

Zombies Details

One of the most fascinating aspects of my personal fear, are the minor details that can determine whether or not I freak out. Instead of being a broad brush, like a general fear of guns - and it won't matter what type of gun, my fear is much more finicky. While I do know a large amount of Psychological theory as it pertains to personality - I know strikingly little about the dynamics of how fears develop and mature in ones psyche.

I know it sounds strange, but my fear is only triggered by a few specific sets of characteristics that if they are not in the correct alignment I am not as afraid. You see my fiance pointed this out to me just a few weeks ago, I am not afraid of the rabid humans from "I am Legend", when by all obvious accounts I should be. In fact, the level of virulence is so very high in that film that it is almost unbelievable. The people mutated by the virus still ate everyone else, they still destroyed humanity in almost it's entirety. I am not sure what it is about this that helps me to watch the film - though I admit I am still nervous about the virulence of the disease. In fact, I am more worried about the virus than I am the rage-filled mutants eating and killing everyone.

Let's take another example - Skeletons. by all accounts, if my fear of the undead was a blanket "they should be dead but are not" than my fear should also cover skeletons. However this is not the case, I am actually quite fine with them running around as an army bent on terrorizing the local village. Hell, I even have my best friend from high school to credit with an incredibly useful trap for aquatically inclined heroes in D&D and other role playing games.

No, my fear really is about a very specific set of things that must be in place for zombies to terrorize me. Virus - yes. Eating people - yes. Stumbling rotting flesh bent on mindless consumption that is society - yes.

I am not sure I will ever figure out what specifically qualifies a specific thing to become terrifying, but I am sure it is in there somewhere. I guess as the saying goes - the devil is in the details. 

Tuesday, November 20, 2012

The Coming of the "Z"

I love movie previews, I admit it - I am one of those weirdos that will watch a movie preview repeatedly until I have memorized the lines (or my 2 year old daughter has memorized the Dwarven hymn from the hobbit preview). It is one of the reasons I show up early to movies - I like seeing the previews. I even enjoy some of the ones found on movies once you buy them and bring them home (not for the same movie) but I will grow tired of them then. 

However, this year I get to wait in fear - of the World War Z preview. I hear it is great - and I intend to miss it as much as I am possibly able to. I am prone to covering my eyes, plugging my ears and humming while zombie previews play in the theater. I will skip over Walking Dead commercials on TV. I will not be a part of it. I simply try to avoid any Zombie input I possibly can to save myself from the Trauma of having my mind take Zombie-ism and run with it. 

My significant other is already trying to convince me to see the movie - I am adamantly opposed. Any of her friends reading this - please go with her to see the movie. there was supposedly even a new zombie love story coming out - no I won't see that either. I don't care if it is a funny undead film, I can't watch it. Many of you should remember the blog entry where I wrote that I barely made it a few scenes into Zombieland. Which brings me to a solid point to any wold-be con artists of the undead destroyed world: If you tell me you were bitten and are infected I won't take time to hem and haw about what comes next. You get ten seconds and then I leave or take care of business. Talk about a con-artist backfire.

As an example, I could not even handle the Marvel: Zombie! comic series. I tried reading part of one in the book store last year. By the time I was a few pages in I could feel my blood pressure rising and my fears kicking in. For crying out loud - how the HELL could my brain be so loopy that I am worried about The Hulk being a zombie? *sigh*

Anyways, My holiday season, while I try to get all the movies I want to see (Hitchcock, Flight, Skyfall, The Hobbit...), now gets the added bonus of having to hid from zombie flicks. Maybe I will get lucky and will just get movies that don't have the previews containing the undead, I will hope for that. If not - I will just look forward to being more skittish than ever.

PS: Movie theaters - Worst place ever for a zombie refuge. Qualifies as a ZBA.

Thursday, September 29, 2011

Zombie Preparation Kit

I always enjoy finding other Zombie apocalypse plans, or being sent lists of items that everyone should have in case of a Zombification event. To be entirely frank - I have a pretty in depth list as it is - I even had to develop a way of processing new items as they get brought up to see where they lie in order of importance. Let's face it now - some things are just more important for long term zombie attack survival than others. Holly Madison is pretty far down on the list - sorry her fake boobs, insured or not, won't make life any easier when people start eating each other.

Today's list is actually from last week - CNN Money created a list of items (and their cost - as if money is important with undead running around) that everyone should consider having in the event of a zombie level event. Perhaps I should make that another acronym - ZLE.

1. Ghost 400 Crossbow - I will be honest, there is a special place in my heart for crossbows. This is the medieval equivalent of armor piercing bullets. While arrows always had a better range and are very deadly - crossbows are the cudgels of long range weapons. They don't just pierce - they SLAM into their target at the minimum taking the wind out of them. While the review says aim for the head - most likely you will remove the entire head when you hit - solving that pesky biting once they are down problem. Oh - and the ammunition is re-usable (if you feel the need to retrieve your shots that is)

2. Husqvarna Chainsaw - Chainsaw's were made popular by two things = Evil Dead and the Doom series (if you haven't ever found the chainsaw in Doom you haven't really ever played it). While I commend any destructive weapon - chainsaws are noisy and messy - splattering blood and gore that will most likely infect yourself and your peers - reducing the numbers of non-undead.

3. Orchid Samurai Sword - Swords - while not the optimum weapon of choice due to their range, they are the most dependable. No one has ever said they have run out of ammunition while using a sword. Swords do not jam, they operate in the cold, the heat, under water..... pretty much if you can move the sword works. I have few already myself.

4. Anti-Riot Helmet - Any sort of armor that is light and effective is a bonus in my book. The downside to this model is that the neck is open for biting. If it doesn't have a coif - it is not going to help as much as it should.

5. Anti-Riot Armor - I pretty much have to repeat my last statement. I love armor - and this stuff looks great. Two deficiencies in this design though. First, no neck protection (coifs were invented for a reason people) and even more bizarre in this case - why does this thing not have gloves included?

6. Skull-faced mask - This is screaming "Shoot me as well!" I get the whole intimidation factor for the living, but this is for the undead - the only thing this does is make you a target.

7. Night Vision goggles - This is a pretty good idea. If you can find a few pair, it never hurts to have them once night falls. Darkness has always been the ally of the undead - for some reason rotting eye tissues have excellent night vision capabilities. While I call bullshit on that - it doesn't hurt to have the upper hand with your body armor to also have better vision than the undead hunting you.

It is a limited list - but a list none-the-less. I just have to wonder how much money was plugged into CNN Money for placing these items and their manufacturers. Either way - all of these items will be more useful than Holly Madison. Unless of course you intend to use her as bait (which is a honest waste).

Thursday, September 22, 2011

Once again, Into the Zombification Disease....

I want to thank ars technica for breaking this horrifying story. Once again - a zombification disease is in the news. This time it strikes Gypsy moths - who climb to the top of a tree and wait to be turned into a liquid (from the disease) so it can infect even more once rain comes and washes it down onto other caterpillars.

This disease is just as crazy as the ant zombie disease - except it has the added function of liquification. I don't know about you - but I don't want to become a puddle of myself. The caterpillars don't even have the decency to have zombie hunting squads to control the spread of the disease like the ants do. At least ants recognize a problem when they see it!

I guess I can add options to what happens once infected with a zombie virus - you melt like the wicked witch from Wizard of Oz - or you go and eat your family. What amazing choices.

Wednesday, September 14, 2011

Disease Transit

One of the worst things about zombie flicks these days - is the spread of the disease typically causing the problem. I say "worst" simply because I don't like zombies, usually they take a simple fluid to fluid transmission system and let the biting, gnawing, scratching and other unpleasantness begin. This is probably my least favorite part.

I think if a zombie disease were to really break out - it would probably have a similar spreading mechanism to the modern flu. After watching the movie "Contagion" this weekend, my distaste for touching things grew tenfold. The disease was transmitted through touch - that alone was enough to move the virus around. The horrible part of this (aside from the idiotic teenagers laughing at death) is that it is the most likely mode of transmission that would probably develop. Airborne pathogens (thankfully) I believe enjoy great frailty due to their "airy" nature. Let us hope that I am not too wrong in that understanding (I heard it somewhere trustworthy I hope) But disease that can move through touch - well those apparently can be quite tough.

Someone grabs an object hours after an infected person does - and BLAMMO! Undeadification occurs. (I should probably copyright that word - undeadification has a nice ring to it). How frustrating to think you won't even be able to touch anything - even your own clothes - without fear that right there could be a few tiny microbes ready to turn you into the next human-deconstruction device. I was told that the movie "Carriers" actually kept this in mind for the disease that breaks out killing humanity. It would be days before a surface was safe to touch even if disinfected.

I should get back in the habit of writing this - I am starting to think I should just write my zombie novel and get it out of my mind - before it gets turned into a larger books series like my fantasy line has.

Friday, July 22, 2011

Why is taking the Garbage out that Stressful?

I hate taking the gabage out at night. There is nothing I despise more. Why you may ask? It is the lighting. Our home is set up so the back and front light leave a strip of horrible darkness for the entire length of the house, the same length you must walk through to get to the trash cans. So what could possibly go through my mind when I approach this darkness that my eyes cannot pierce?

There must be zombies in there. Why? Not a clue. my eyesight is very sharp at night, but is easily thrown off by any light sources nearby. The back light just happens to be one such light because of how it is placed. It creates a wall of blindness to a no-mans land hiding countless undead in the tangle of plants in the yard.

I hate taking the trash out at night, and should just avoid it - but not taking the trash out as needed puts me in harms way of another sort. The type that involves the wife looking at me with "that" look.

I think I will learn to take the trash out earlier.

Tuesday, July 5, 2011

Lightsabers and Zombies

There are a lot of nay-sayers about Star Wars, calling it a cheap sci-fi.In some regards it is a science fiction not grounded in reality. Much of the science fiction genre gets its draw from the very plausible and frightening concepts of what our reality can become. Let me remind everyone that the movie does start with a disclaimer saying this story takes place in elsewhere-ville. That being said, let me discuss a very potent instrument that I like from the film.

Just like the word "Plastics" from the Graduate, "Lightsabers" is the word I want on everyones mind today. These weapons supposedly formed of pure destructive light are seen cutting through everything in the movie - except at random intervals where they cut nothing. These are an instrument that a person should be able to use to cut their way through an entire ship, or a cave wall - and not just to turn a Bantha into a sleeping bag.

Can you imagine the damage these things would do to a Zombie Horde? Unlike most medieval weapons that stop when they hit something, a lightsaber continues through a zombie like they are not even there. That is what I call effective.

Any takers on helping me create the lightsabers we will need for a zombie apocalypse?

Friday, June 17, 2011

Science MAkes Things Happen

My apologies for the delay in zombie blogging - I have been very busy these days. Thankfully I have not been busy killing Zombies - though there are times I like the idea of how cheap real estate would be in just such an event.

Anyways, There is a Zombie Research Center in existence - yes I know that if they create zombies in the pursuit of understanding them they get voted off my island. However they did a wonderful studdy that can be found here that explains the abhorrence of zombies in a nice science-ey way. Doesn't make me feel any better but it is nice to know that people are getting paid to do what I do for free.

Monday, May 23, 2011

Gandalf and Zombies?

The blog over at Tor.com reported to me this fine morning, that Gandalf (aka Sir Ian McKellen) are on board to be part of a victorian era zombie flick. The good news: Can you imagine Gandalf taking down a horde of undead? That would be pretty awesome to watch, but I doubt I would be able to bring myself to watch it. Gandalf or not, zombies still scare the bejsus out of me.

And making it set in victorian era england just makes it that much creepier. Given tales like Sherlock Holmes, Bra Stoker's Dracula, Frankenstein - there is no way to tell if these zombies will be magically brought to life or some mad scientist virus that is released in the age of steam. I can only imagine what will happen, but I won't be there for it.

All I can ask is that other lover of Gandalf cheer him on his he takes down the nasty beasts.

Wednesday, April 27, 2011

The Undead Yogi

So, I received an email from Meetup.com that was supposed to be a suggestion for a group I could be interested in. The only interest it gave me was to think of buying a shotgun because there might be a Zombie living among us.

My reason for this is as follows: The description of the group was for some new-age living style run by some guy who changed his name to sound like he has read the Bhagavad Gita a few too many times. Sounded okay so far (not that I am in to all that), but a few lines later it said the man died at the age of 7, and then came back to life. Hold-UP, he what? so this undead seven year old starts wandering around and no one tells anyone?

Now I am sure they will say he is just as alive as anyone else, which may be trued for the musculo-skeletal realm of things, but they may just be ignoring the fact that small children disappear when he is around. Classrooms of children disappear into thin air when he has everyone "meditating". What gives, last thing I need is to be led in meditation by someone who will it the person next to me gets munched on. "We all feel healthier and enlightened" YOU good sir are being drugged while he eats the people too sick to get away, that is why your group is so healthy, you are losing the sick end of the spectrum.

There, now I feel better.

And another note to anyone reading - my fear does not make me unable to kill zombies, in fact it makes me
more willing than anyone to get rid of them, no questions asked. I intend to survive them, not scream and run away. (Because standing my ground and screaming like a little baby is sooo much more brave)

Tuesday, April 19, 2011

Strange Moments of Vulnerability

There are certain times and places that my fear of Zombie attacks spike. There are just common situation or every day occurences that leave a person open to be attacked by the undead, something we should all take note of.

1. Getting a massage. You are relaxing, trying to stay calm and something jumps on your back knawing on you. I was seriously thinking this saturday morning while getting a massage - least relaxing massage day ever.

2. Bathroom breaks. Nothing leave you more open for attack. Diapers people, Diapers.

3. Exiting your home/apartment. Blind corners, doorways, and pretty much every time you turn a corner too sharp you are just asking for trouble.

4. Late night jogs. Who goes running late at night? People who live in Arizona who want to live through the summer.

5. Sleeping. Most horrifying time ever, because you just don't stay awake while you sleep. If I could be awake while I got my 5 hours of sleep - I would be much happier.

Friday, April 15, 2011

A few things NOT to do, When the Zombies come

1. Not prepare, and "hope for the best". - Completely and utterly stupid. If you idea is "I will lock my door and take a nap on the couch until Suzie comes home" You are just preparing yourself to be lunch.

2. Sleep in General - Guess what - sleeping just means you can't see them trying to get to you. I suggest you start practicing staying up for a week straight. First rule - ignore the voice in your head that says "we should get comfortable!", that little shit screws you every time.

3. Head to Costco first. Non-zombie Apocalypse this is fine, its a good idea. In a Zombie Apocalypse - WORST IDEA EVER to go anywhere lots of people would go. This includes church. Unless your church is the militant arm of some religious whack-job group that happens to be heavily armed. THEN  you go to church.

4. Don't help the neighbor you know has a gun "closet" that is half his house. He has guns, most likely is a better shot than you, and doesn't have all those "emotional attachments" to the rest of the neighbors once they get infected. Their is no shame in keeping his back while he keeps you from doing something stupid. Such as-

5. Rush your loved ones with hugs. I know, they are loved ones. But Zombies don't understand love, they understand exposed necks for biting, and arms for munching. Quarantine or restrain anyone until the infection threat is gone. Then arm them.

6. DO NOT, make your "base" on the first floor if you can help it. Zombies rarely wield weapons, so stairwells are great places to hold off the Zombie Horde if your barricades fail. High ground and a narrow funnel means even people who can't shoot the broad side of a barn suddenly become harbingers of a second death to the undead.

Tuesday, April 5, 2011

Infectious Nature of Fear

There is a grim reality that people around me must face after they make fun of my Zombie Fear; the reality that they may themselves begin to share in my fear. I won't reveal the names of the people around me that have felt this way, but readers you should all know that fear is contagious.

When we see the rational intelligent people in our lives so terrified by something, it is human nature to begin to wonder if they may not have a point. In my case some have had nightmares and even moments of fearful clarity as they watched someone shamble around in the night - and they have that quiet voice of unreasonable fear pop into their heads. The thought sticks with them, digging its claws into their mind.

For those of you who will begin to fear so much - its okay, its human to have new fears.

Monday, April 4, 2011

Aliens vs Zombies

I have finally gotten around to watching the Aliens movies. The alien species itself is quite strange to me, given the fact their parasitic growth cycle is just as dependent on killing humans as Zombies are infecting people. While watching "Aliens" I actually had the thought of "I wonder what an Aliens vs Zombies" movie would turn out like. Can aliens be zombi-fied? Do aliens prefer raw fresh flesh, or if it is still moving they will try to use the zombies just like humans?

Face huggers are just as bad as any Zombie virus. And the fact they can move around so well and jump out at you has its own level of creepiness to it. Just taking a walk in the park and then BAM! Face hugger downs you. This is very similar to walking through the park, and BAM! Zombie tackles and bites you.

In both cases a few hours from now you will be dead (or undead) and release a creature that is deadly to others, either the parasite from the alien or you become a zombie.

Would full grown aliens kidnap zombies for hosting the baby aliens from the face huggers? I guess it is a question of how fresh they need the meat to be. Humans are just cattle in this case. Is this like selecting between Long horn or dairy cow?

In either case I can make it through Aliens, not so much a zombie movie.